fromDiagonal : Vector3.Vector3 -> Matrix3x3
transpose : Matrix3x3 -> Matrix3x3
diagonal : Matrix3x3 -> Vector3.Vector3
determinant : Matrix3x3 -> F64
invert : Matrix3x3 -> Result Matrix3x3 [NonInvertible]
add : Matrix3x3, Matrix3x3 -> Matrix3x3
sub : Matrix3x3, Matrix3x3 -> Matrix3x3
elementwiseMul : Matrix3x3, Matrix3x3 -> Matrix3x3
div : Matrix3x3, Matrix3x3 -> Matrix3x3
isApproxEq :
Matrix3x3,
Matrix3x3,
{
rtol ? F64,
atol ? F64
}
-> Bool