fromVector : Vector3.Vector3 -> Matrix1x3
add : Matrix1x3, Matrix1x3 -> Matrix1x3
sub : Matrix1x3, Matrix1x3 -> Matrix1x3
elementwiseMul : Matrix1x3, Matrix1x3 -> Matrix1x3
div : Matrix1x3, Matrix1x3 -> Matrix1x3
isApproxEq :
Matrix1x3,
Matrix1x3,
{
rtol ? F64,
atol ? F64
}
-> Bool